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-rw-r--r--content/theses/worldbuilding/_index.md5
-rw-r--r--content/theses/worldbuilding/cosmogony.md26
-rw-r--r--content/theses/worldbuilding/languages.md59
-rw-r--r--content/theses/worldbuilding/meta.md10
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diff --git a/content/theses/worldbuilding/_index.md b/content/theses/worldbuilding/_index.md
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----
-title: world-building
-weight: 900
-bookCollapseSection: true
----
diff --git a/content/theses/worldbuilding/cosmogony.md b/content/theses/worldbuilding/cosmogony.md
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----
-title: cosmogony
-weight: 20
----
-## lore
-{{% hint warning %}}
-This is written from the viewpoint of someone inside the in-game universe
-{{% /hint %}}
-
-In the beginning there was the ['unbuilt'](/world-building/religion#God), and that gave birth to, and created, the 'built'; the world.
-
-Inside the 'built', the 'unbuilt' created the galaxies and stars, which started an [eternal dance](/world-building/religion#eternal-dance), creating great spirals in the skies, filling the empty sky with their light.
-
-This eternal dance gave birth to [new entities](/world-building/religon#lesser-entities) who also joined the dance, until we reach down to [Oros and Eros](/world-building/religion#Oros-and-Eros).
-
-They, through their dance of light and color, created the Earth and the Ocean.
-
-This is how the world was created.
-
-## editor's notes
-
-{{% hint warning %}}
-The following is written from outside the game lore
-{{% /hint %}}
-
-The Earth and the Ocean are metaphysical entities representing the physical, material world. Earth is the literal *material* planet, and the Ocean is the water. Combined they create life. They, as entities do exist in-game, as the metaphysical entites, however they are not deities. The only one true deity is the 'unbuilt', however the ancient tribes and peoples worshipped them as such.
diff --git a/content/theses/worldbuilding/languages.md b/content/theses/worldbuilding/languages.md
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----
-title: languages
-weight: 10
----
-
-The world has two languages.
-
-One is obviously the "universal English", i.e. the everyday language can always be translated into English, so all NPCs and dialogues use this language.
-
-The other one is the "ancient" language, which is ***unknown*** to the player in-universe as well as outside of the game. [Tunic](https://en.wikipedia.org/wiki/Tunic_(video_game)) used their own custom alphabet for the entire UI, but it was simply a novel alphabet for english. This language (unnamed) is going to be a distinct language in general; this means unique alphabet, grammar, and vocabulary.
-
-## ancient language
-### writing system
-The writing system is going to be inspired by two distinct alphabets (maybe three). These are
-- The [Shavian alphabet (𐑖𐑱𐑝𐑾𐑯)](https://en.wikipedia.org/wiki/Shavian_alphabet)
-- The [Korean alphabet (한글)](https://en.wikipedia.org/wiki/Hangul)
-
-{{% hint info %}}
-**Note about Korean**
-
-An interesting part about the korean alphabet is the writing structure; rather than write linearly (each letter after the other), they use syllable blocks composed of letters, and then those are written linearly.
-The example in [Wikipedia](https://en.wikipedia.org/wiki/Hangul) for example shows that 'Seoul' is not written as
-
-ㅅㅓㅇㅜㄹ
-
-but as
-
-서울
-{{% /hint %}}
-
-The final alphabet is then composed and used to transliterate the ***Greek*** alphabet[^1]
-
-[^1]: Note: I have not made a font to display the characters, but at the same time, I don't think I would include them anyway, so I will just use "redacted" instead.
-
-|α|β|γ|δ|ε|ζ|
-|-|-|-|-|-|-|
-|redacted|redacted|redacted|redacted|redacted|redacted|
-
-|η|θ|ι|κ|λ|μ|
-|-|-|-|-|-|-|
-|redacted|redacted|redacted|redacted|redacted|redacted|
-
-|ν|ξ|ο|π|ρ|σ|
-|-|-|-|-|-|-|
-|redacted|redacted|redacted|redacted|redacted|redacted|
-
-|τ|υ|φ|χ|ψ|ω|
-|-|-|-|-|-|-|
-|redacted|redacted|redacted|redacted|redacted|redacted|
-
-The script is then written using the syllabic setup of Korean
-
-{{% hint warning %}}
-There will be no definitive way to figure out the language, until/unless a specific artifact is found, which will be the "Rosetta Stone", allowing the transcription.
-{{% /hint %}}
-
-
-
-
diff --git a/content/theses/worldbuilding/meta.md b/content/theses/worldbuilding/meta.md
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----
-title: meta
-weight: 1
----
-
-The world is aesthetically and technologically around the beginning of the 10th century, with a late Roman/Byzantine aesthetic.
-
-The playable character (protagonist) has just finished studying archeomancy[^1], and are preparing to venture out into the world.
-
-[^1]: An archeomancer is an archeologist who has some base spells in order to make their work easier. Mostly defensive, but some offensive spells.
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